As any major awards ceremony approaches, one notices a clamor for the addition of new categories to recognize unsung work and satisfy the spirits of fans who have specialized interests.
A fellow writer has already made advocating for terror-themed awards. That would be fantastic. So would board games, representing a dedicated supporter's campaign. Yet I need to apologize in advance for pushing forward because like all dedicated enthusiasts, there's a strong justification supporting my request stands as crucial and important of all. This is the request: There should be an award type for logic-based games.
Organizing Gaming Categories
Categorizing art by genre isn't exact; it remains highly personal, and inevitably generate discussions concluding with vague boundaries. There’s a reason movie academies avoid this approach. But it is a necessary evil in the world of gaming, which are so diverse they barely qualify a single creative category.
To recognize the complete range of gaming accomplishments to receive acknowledgment, while allowing diverse titles to compete fairly, classification by type becomes crucial.
Existing Game Classification System
Prominent interactive entertainment events offer these genre categories for Action-oriented games, Action/Adventure, RPG experiences, Combat games, Sim/Strategy, and Sports/Racing games. Together, these classifications actually cover numerous genres, making space possible accommodating various experiences.
Different situation exists for logic-based experiences. There’s simply nowhere to put them. Think about these recent excellent titles, each quite distinct: building puzzles of one title, intense tile-matching in a different title, thought-provoking social scenarios of a third title. Where could they possibly go within current classifications? Simply put, no category fits.
The Representation Problem
Many instances occur outstanding logic titles published annually lacking appropriate categories at major award shows, unless they happen to qualify classification types such as Handheld titles, VR/AR Game, or the intensely contested small studio competitions.
- An iconic brain-teaser wasn’t nominated in any category in 2014
- A different innovative game received no nominations during that ceremony
- Popular arranging title received no acknowledgment recently
- Just some logic titles managed to sneak into small studio or handheld classifications
Importance of Logic Titles
Frequently they represent small games, however the design behind logic titles carries substantial weight. Iconic mobile puzzle games count as the most-played games in the world maintaining this status for over a decade.
The iconic tile-matching title challenges famous sandbox experiences claiming status as most purchased experience; it also contends for top gaming experience. Brain-teasers form essential building blocks to the art of video games, and engaging with diverse game types.
Proposal and Rationale
Logic titles wouldn't face such difficulty. You could fill five nominees interesting, varied, worthy titles every year with ease — or rather, with difficulty, because you’d have to leave so many good games out.
And to reiterate, these represent titles lacking appropriate categories during prominent ceremonies. Logic title developers function at the challenging frontier interactive creation, producing among essential manifestations of the video game form. Similar to cinema stunt performers, they deserve recognition. We shouldn't delay generations.